Project #2: Composite

Below is the first attempt at compositing different render layers for Project 2.

So far I have the following elements/render layers:

  • Skylight (aiSkydome)
  • Sunlight
  • Lamplight
  • Shadow Pass (from Sunlight)
  • Shadow Pass (from lamp)
  • Ball Occlusion
  • Ground Occlusion

 

nuke_composite_001

I have included screenshots of the node networks. Right now, I cannot seem to get a good shadow for the statue. I would also like to have a Depth of Field element and a Vector Blur element (for the animation).

I would also like to spend more time developing the shader to more closely match my stone.

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Author: kaitlinduchene

Lighting and Look Development Artist

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