Final Render for Class 6:
- Ambient Occlusion in Nuke — worked on this afternoon and was able to fix node tree.
- Environment shadow wrap — shadows don’t seem to line up with scene and once included in the Nuke node tree, seem to lighten or disappear altogether.
- Pre-multiplication and artifact problems
- Ground plane geometry — I worked on modeling a similar ground plane, but it doesn’t match perfectly.
- A ground plane with a surface shader was accidentally left in the keylight layer, altering the shadow pattern and causing the objects to become too bright underneath.